This Paper was accepted by the 8th International Conference on Interfaces and Human Computer Interaction 2014.
Although game developers frequently use tutorials to teach game mechanics, little is known about how tutorials affect game learnability and player engagement. Seeking this problem, this paper intends to analyse the efficiency and usability of the Wii Sports tutorials and also the user’s learning curve. The study was based upon heuristics, direct observation of the users and questionnaires, in order to evaluate all possible variables.
"The user is not like me" - HCI mantra